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XR speed experience
MR/VR technology combines physical driving with virtual tracks, creating themed racing beyond a fixed course.

Commercial mixed-reality racing
Combine real kart driving with virtual tracks, interactive props and multiplayer race objectives for a high-visibility indoor attraction.
See MR Kart in action
The MR Kart difference
MR Kart connects physical steering, braking and kart movement with mixed-reality content. This lets operators add virtual interaction and themed competition without replacing the social energy of a real track.


Real-track driving with a fixed physical setting.
Virtual themes and interactive effects layered over real kart driving.
Primarily overtaking and physical track competition.
Collectible props, virtual effects and multiplayer game objectives.
The physical track and experience are comparatively fixed.
Software content can be updated to introduce new maps and gameplay.
Focused mainly on karting enthusiasts and thrill seekers.
Designed for families, social groups, tech enthusiasts and racers.
Game highlights
The supplied product material positions MR Kart around interactive content, social competition and repeat-play variety.

01
MR/VR technology combines physical driving with virtual tracks, creating themed racing beyond a fixed course.

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Players can collect props, trigger virtual effects, compete for scores and influence the shared race.

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Score competition, items and changing scenarios make each session more varied than a standard lap race.

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Ice, city and fantasy-style content can give venues distinct visual themes and reasons to revisit.
Game modes
Each mode combines real kart control with different multiplayer goals, helping operators plan a richer session mix.

Players collect props, attack a BOSS weak point together and compete for a score ranking.

An in-attraction multiplayer race through an ice-themed MR Kart track, using tactical items to challenge opponents on the way to the finish. It is game content for this kart system, not a standalone software product.

A team or competitive mode where drivers leave color trails and use props to cover more of the arena.
Operations planning
The product material provides player-capacity and area ranges for early project planning. Its local-market operating illustration assumes an 8-player session, a six-minute experience and CNY 58 per guest; actual throughput, pricing and revenue depend on turnaround time, local demand, staffing and venue costs.
8
Players / example session
6 min
Experience assumption
CNY 58
Example ticket price

4 players
Suggested venue area
120-200 sqm
Planning throughput
32 players per hour
6 players
Suggested venue area
200-300 sqm
Planning throughput
48 players per hour
8 players
Suggested venue area
240-400 sqm
Planning throughput
64 players per hour
10 players
Suggested venue area
300-500 sqm
Planning throughput
80 players per hour
System tools
The supplied platform includes tools for track planning and daily session control, allowing operators to select content, set laps and monitor the attraction.


MR Kart combines physical kart driving with mixed-reality visuals, virtual props and multiplayer race objectives. Players drive real karts while interacting with a digital game layer.
The supplied material outlines standard 300-400 sqm, image 400-600 sqm and flagship 600-1000 sqm store concepts. A site plan is required before selecting the final configuration.
The supplied system includes a map editor for theme selection, prop editing and track design. Final content and layout options are confirmed during project planning.
Share your venue plan, target player count and operating concept for a configuration recommendation.